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New Ideas for Trainers: 70 Ways to Reinvent your Training

Contents

SECTION ONE: THE UNITS

 

1. Designing and looking at the course afresh

This unit helps you assess your current training methods and look at things afresh. It provides a checklist to help you evaluate your current training methods and identify how to revitalise them.

 

2. Preparing for the session

Some suggestions for creating maximum impact for your training – including the course invitation, the learning environment, the presentation of your material and the use of props.

 

3. Introductions and ice-breakers

In this unit you will find some ideas for creating a powerful impact from the start of your training programme. It will encourage you to reassess how you begin a training session.

 

4. Energising the group

This unit looks at how and when to use activities to energise the group. It will give you guidance on what types of activities to use to energise training participants, and suggest new ways to doing this.

 

5. Reviewing and reinforcing key learning points

Using creative and novel techniques, this unit will help you ensure that participants draw key learning points from the training and that these are memorable and actionable.

 

SECTION TWO: THE ACTIVITIES

 

INTRODUCTIONS AND ICE-BREAKERS

 

6. Spic and span

A game for forming pairs and making introductions.

 

7. Word definition

Another game for introductions, using definitions.

 

8. Coin exchange

More introductions, through shared experiences.

 

9. The nail challenge

Introducing a training session by demonstrating that we are all learners.

 

10. 5, 10, 15, 20

An activity for creating a relaxed atmosphere using previous experience to demonstrate capacity for growth and development.

 

11. Four words

An introduction idea, using ‘first impressions’.

 

12. Personal collage

Another ‘getting-to-know-you’ idea.

 

13. Animal farm

Forming pairs and teams using animal noises.

 

14. Chinese charades

An activity illustrating the importance of two-way communication.

 

15. Song lines

Encourages participants to introduce themselves and work together in teams.

 

16. Colours of the rainbow

An activity for revealing participants’ qualities through the use of colour.

 

17. Tattoo

Encourages participants to say something unique and memorable about themselves.

 

18. Five degrees of separation

Identifying what we have in common with others.

 

19. Twelve items

Introduces the concept of negotiation.

 

20. Bean bounce

A fun way of introducing and mixing, using lateral thinking, and giving and receiving.

 

MENTAL ACTIVITIES TO ENERGISE THE GROUP

 

21. Music energiser

Music is a wonderful energiser!

 

22. Mr Smiley

Demonstrates the importance of giving and asking for feedback.

 

23. Creative quiz

A quiz to test participants’ creativity.

 

24. Internet research

Change the pace with some Internet research.

 

25. Three words

A brain-teaser.

 

26. Mind-reader

Another brain-teaser.

 

27. Magic trick

Participants solve a magic trick.

 

28. No ‘A’

What’s unusual about this text? Participants decide.

 

29. Observation

An energiser that encourages teamwork and co-operation.

 

30. Lemon story

Participants use their sense of taste.

 

31. Four equilateral triangles

Creativity produces energy.

 

32. Mummy

Another team exercise requiring co-operation.

 

33. Creative leap

Participants are encouraged to do some creative thinking.

 

PHYSICAL ACTIVITIES TO ENERGISE THE GROUP

 

34. Human table football

Energises participants using a game of football.

 

35. One to ten in Japanese

A game to encourage a learning environment.

 

36. Witches, giants, goblins

‘Paper, scissors, stone’ with a difference!

 

37. Move your feet

A challenge to energise the participants.

 

38. Relaxation

Change the mood – relax.

 

39. Human knot

Another challenge.

 

40. Magic carpet

A challenging team activity.

 

41. Balloon burst

A competitive activity – devise a strategy and burst those balloons.

 

42. Standing ovation

Participants recognise their own achievements and qualities.

 

43. Left or right thumb

Divides participants into groups.

 

44. Circulate

Challenges negotiation and planning skills, creativity and team working.

 

45. North, east, south and west

Participants say in which direction they are facing and going in.

 

46. People letters

Another kind of creativity – participants use themselves to make letters and spell words.

 

ACTIVITIES TO ILLUSTRATE AND REVIEW KEY LEARNING POINTS

 

47. Cartoon review

Participants supply captions to cartoons to illustrate their learning points.

 

48. Story time

Reviewing learning by telling stories.

 

49. Marooned on a desert island

More learning point reviews using trading.

 

50. Passport to learning

Crossing the border between sessions.

 

51. Review skit

Participants use drama to review their learning.

 

52. Buddy letter

Participants write their buddies a reminder letter.

 

53. Ball toss

A ball-throwing game to review learning points.

 

54. Similes

Using ‘like’ and comparisons to review learning.

 

55. Being

Making and reviewing commitments about the training.

 

56. Three wishes

Identifying how to achieve desired changes.

 

57. Recipes

Participants devise a recipe for success in reviewing their learning.

 

58. Finish the sentence

Completing sentences to help participants to reflect on what they have learned.

 

59. Draw your learning

Encourages participants to review their learning by producing a drawing.

 

60. Personal prescription

Participants take personal responsibility for their own development at the end of the course.

 

61. Journey log

Gives a model of a journey log for recording progress.

 

62. Lifeline

Shows participants how to plot their learning on a line.

 

63. My vision

How will participants by applying their learning in six months’ time?

 

64. Exercise review

Participants identify what they have learned after an exercise.

 

65. Prioritise your goals

There is more chance of achieving your goals if you prioritise them.

 

66. String of events

Using a ball of string to review learning points.

 

67. DIY quiz

Participants test each other’s retention of key learning points.

 

68. Speech bubbles

Another way of reviewing key learning points.

 

69. Teaching others

Teaching others is a good aid to memorising key learning points.

 

70. Incremental review

Reviewing key learning points using diminishing numbers, from groups, to pairs, to individuals.

 

71. Creative review

Using creativity to review and reinforce learning points.

 

72. Tree of learning

Participants ‘harvest’ their significant fruits of commitment from their tree of learning.

 

73. Memo to myself

Committing to making changes in a memo written to themselves.

 

74. Draw before and after

Attitudes ‘before and after’ recorded on paper.

 

75. Symbol of learning

Participants create a symbol of their learning.

 

376 pages, with 91 ‘OK to copy’ pages

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